Hey everyone,
it's time for a new progress update!
This week I was working on the drunk score consequences. If a character reaches the maximum amount of drunk points they will now pass out and won't be able to continue playing the game. You won't be able to talk with them between games either.
So what does that mean gameplay wise? The drunker a character is the more likely they are to do lewd dares but if they get too drunk it's game over for them and they are out. So you have to make sure that they get drunk but not too drunk if you want them to continue playing the game. But the opposite can be done as well, if you don't like a character and want them out of the game you know what you have to do now.
For the MC it's kind of the same. If you get too drunk you will pass out and trigger an ending. I added two new endings into the game, one for each path.
I also added a new sidebar menu which will keep track of all the endings you have unlocked so far because there are much more endings planned.
And the last thing I did was to add some more talk events, there are still a lot of them missing and the plan is to get them done next week.
If everything goes according to plan, a new beta release will be released at the end of next week. And next month I will then focus on adding some of the more complicated things, like exclusive paths, special events that can happen in the game and more.
That's all for this week's progress update, see you all next week~
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