Hi everyone,
Version 0.5 of Mind Over Matter is now out for public and can be downloaded from here!
Like I mentioned in my previous post I will try to release v1.0 before christmas, I'm not sure if I can do it but I will try my best!
I'm also collecting Ideas for your last power that comes with v1.0. It's a transformation power that let's you transform other people into whatever you want. Right now I only know what I could do with Jane and Frank and Ivan but I'm still missing ideas for Tanisha, Lilly and Ms. Daniels. So if you have any suggestions please let me know!
If you find any bugs or if you have any suggestions regarding other stuff please tell me too!
Friday, December 1, 2017
Monday, November 13, 2017
Mind over Matter v0.5 - Release Schedule
Hi everyone,
first of all, sorry for the lack of updates and progress updates for the last two months. I was really busy and a lot of stuff came up so I couldn't work as much on MoM as I wanted. But you have to keep in mind that I'm just one single person who works on it on her free time. I wish I could work on it fulltime like some others but it's just not possible right now.
However enough of this stuff it's time for v0.5! This is going to be the last version before I release v1.0 - the final version of the game. I'm glad that I'm close to finishing it, since I really want to start working on new projects!
Release Schedule v0.5:
-November 17th: 25$ Patrons
-November 24th: 5$+ Patrons
-December 1st: Public
V1.0 Full version release: Hopefully before Christmas.
Changelog for v0.5:
-Over 50 new renders
-Two clients (they can be met once a week at the meeting room, the first is unlocked from the start, the second has to be unlocked later on.)
-Neighbour content (it's time to put your bitchy neighbour at her place!)
-A few new random events
-You can now continue the main story and go behind the 30 days lock (the final part of the main story comes in v1.0)
-Bugfixes
first of all, sorry for the lack of updates and progress updates for the last two months. I was really busy and a lot of stuff came up so I couldn't work as much on MoM as I wanted. But you have to keep in mind that I'm just one single person who works on it on her free time. I wish I could work on it fulltime like some others but it's just not possible right now.
However enough of this stuff it's time for v0.5! This is going to be the last version before I release v1.0 - the final version of the game. I'm glad that I'm close to finishing it, since I really want to start working on new projects!
Release Schedule v0.5:
-November 17th: 25$ Patrons
-November 24th: 5$+ Patrons
-December 1st: Public
V1.0 Full version release: Hopefully before Christmas.
Changelog for v0.5:
-Over 50 new renders
-Two clients (they can be met once a week at the meeting room, the first is unlocked from the start, the second has to be unlocked later on.)
-Neighbour content (it's time to put your bitchy neighbour at her place!)
-A few new random events
-You can now continue the main story and go behind the 30 days lock (the final part of the main story comes in v1.0)
-Bugfixes
Friday, September 8, 2017
Mind over Matter v0.4 - Public Release
Friday, August 25, 2017
Mind over Matter - v0.4 Release Schedule
Hi,
v0.4 just needs a bit more testing and adjustments here and there and then it's ready to go!
v0.4 just needs a bit more testing and adjustments here and there and then it's ready to go!
Release schedule:
25$ Patrons: 26th August
5$+ Patrons: 2nd September
Public Release: 8th September
Changelog:
-27 new renders
-New power: Mind control added (works on Lilly, Jane and Tanisha as well as some other events)
-12 new sex scenes (5 for the male pc and 7 for the female pc)
-A new event at the club for the female pc
-You can now get access to the VIP lounge at the Club
-Some bugfixes
Notes: Every character that you could corrupt on v0.3 and below should have a sex scene now. Some are a bit short though and will be expanded later on. I didn't get to finish any meeting room events yet. Rendering images takes about 25% less time now and should speed up my development time a bit.
Friday, July 28, 2017
Mind over Matter v0.3.1 - Public Release
Heya everyone,
version 0.3.1 is now out for public and can be downloaded from here!
The complete changelog since last public release:
-It's now possible to look through other people's stuff without getting caught (for now, only the people you can corrupt and not all of them are complete yet)
-You can now visit the club with Frank at the weekends (most of it is done, but a few things are still missing (like the vip club) )
-Tanisha's corruption path added
-Bad end added, if suspicious gets too high or if you run out of time
-28 new renders in total
-You can press f4 to switch to fullscreen (might distort some stuff though)
-Suspicious slowly decreases over time now
-Some tweaks here and there (bug fixes, spell checking, corruption limit, getting work done can fail, some more text)
Enjoy!
version 0.3.1 is now out for public and can be downloaded from here!
The complete changelog since last public release:
-It's now possible to look through other people's stuff without getting caught (for now, only the people you can corrupt and not all of them are complete yet)
-You can now visit the club with Frank at the weekends (most of it is done, but a few things are still missing (like the vip club) )
-Tanisha's corruption path added
-Bad end added, if suspicious gets too high or if you run out of time
-28 new renders in total
-You can press f4 to switch to fullscreen (might distort some stuff though)
-Suspicious slowly decreases over time now
-Some tweaks here and there (bug fixes, spell checking, corruption limit, getting work done can fail, some more text)
Enjoy!
Saturday, July 15, 2017
Mind over Matter - v0.3 Release Schedule
V0.3 is ready and will be send out to my 25$ patron today.
Release Schedule:
Today - 25$ patrons
21th July - 5$+ patrons
28th July - Public Release
Changelog:
-You can now visit the club with Frank at the weekends (most of it is done, but a few things are still missing (like the vip club) )
-Tanisha's corruption path added
-Bad end added, if suspicious gets too high or if you run out of time
-25 new renders in total
-You can press f4 to switch to fullscreen (might distort some stuff though)
-Suspicious slowly decreases over time now
-Some tweaks here and there (bug fixes, spell checking, corruption limit, getting work done can fail now, some more text)
Monday, July 3, 2017
MoM - Language Translations
Heya everyone,
Someone just asked me if I would translate MoM into russian. I obviously can't do it since I can't speak russian.
But it would be really easy to implement and I think it's a good idea to include other languages in my games. So if someone of you is speaking another language, doesn't matter which (could be russian, french, german, polish or whatever), and is interested to do a translation, just contact me and I will send you the text to translate.
(I might even give away free patron rewards for your work)
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